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Space, Sound & dimension, is a sound creation project that intervenes the dimension of space with the interaction of the human being. The relationship between the spectator and the spatial dimension will alter the physical experience and the reaction between architecture and spatial sonification.


The apparent simbiotic relationship in contemporary society, between human being and technology (homo-tecnologicus), aims to facilitate functional performance by providing machines that are executed in a tangible way and allow you to develop your work and social aspects from an everyday perception of physical character, a touch-sensitive relationship with the instruments that it handles. What happens when we alter the tangible capacity, the control and the relation on the technological systems? In this sense and in a context of space review, this project will provoke in the spectator a counter-reaction on the technological processes from the sound dimension of space and its random paths.

The spectator, without being conscious, becomes an accidental composer of an audio-visual piece, of a minimalist nature in which pure sounds and noises acquire the sculptural quality of space through the interaction of his body with the work. The relationship of the dimension it occupies with its physical existentialism and the non-tangible technological means that the artist presents, will develop an intimate relationship between artist-space-spectator, in which the visitor becomes the medium, the vehicle of creation, self-proclaiming the functionality of the viewer in the composer and generator of the works.


One of the most important aspects of this intimate, non-face-to-face relationship between artist and spectator, are the unique paths that are traced by the alienated space, paths not pre-defined by the artist or the direction of the space. These transhumances through space are generated in a sensory, autonomous and systematic way, modifying the sound, the space and the dimension of it.


This project with clear connotations between art and science, is focused on the world of non-visible phenomena, the world of metaphysics through a direct relationship between form and sound, which the viewer must discover in its inevitable relationship with the work and to notice how his intervention modifies both the visual space and the sound space, sculpting the sound.


Using a combination of processes of cymatical creation (the science of cymatics, is responsible for the study of visual representations of sound waves on matter) and the application of free programming software (Arduino boards), the sound will become visible intervened by direct projections of the waves of propagation, on the walls generating geometric constructions that vary according to the frequency established in each of the plates.

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